Monday, February 1, 2016

You Can Help Me

I have an iOS game: MazePseudo  (view in iTunes:MazePseudo). It has been out there for a while, but I have not had the time to promote it at all. What I could use help with depends on how willing you are to help. Easiest help is to just buy a copy. It is only a dollar after all. If you do not have a dollar or cannot afford a dollar, then please do not buy a copy. It is not the money that I need, but the sales. You do not have to install the app or play it.

Slightly more helpful would be for you to buy it and play it once with a GameCenter account and get a score. It is not hard. Use the left circle to move and right circle to fire. Move around until you find something to hit. Once you have a couple points, you can quit (red X in upper left). Or keep playing. The game works on any iPhone, iPad, or Apple Touch that supports iOS 7.1 or higher.

If you want to be very helpful, then providing constructive feedback would be appreciated. I do not need to hear "it stinks" or "it is bad" as I know the concept is good. I want to hear what you do not like about it. Be specific. Or what you would change or add to it.

I already have a list of things that I want to change or fix in the near term, but it would be helpful to get feedback in case there is something I am not seeing.  Right now I am targeting to do a new release in a couple weeks. Things that I am looking at including are:
-Increase speed of movement. This is actually a networking issue for multiplayer. The fix for this is iffy at this point.
-Bug when moving and round ends. The next round starts you moving in the direction you were last moving.
-Make the buttons on the main screen and the round over screen larger.
-Add support for 3rd party controllers and other control configurations, i.e. tilt to move with a single circle to fire.
-Add a pop-down banner when someone is disrupted. Particularly important for multiplayer in knowing when a friend has been gotten.
-Add AppleTV integration/support.

Some of the above may get pulled out into a second release farther out. I have even more things I want to add to MazePseudo. Plans need to be kept achievable and balanced with other projects. SudokoPseudo got out of hand, more because I did not spend enough on-going time with it. I do not want MazePseudo to get into the same situation.

So the best way for you to help is buy a copy of MazePseudo. Play it if you want. Give feedback if you can. Thanks!